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Dyer Expedition (Demo) » Devlog
Hello
I took October to work on a major update for the demo which I released on Steam just before Halloween. Now that I remembered that itch.io was a thing, I uploaded the version here as well. The update focuses on
- A new area at the end of was used to be the old demo doubling the demo's size.
- An upgrade from Unity 2020 LTS to Unity 2022.3 LTS for some much needed engine features (e. g. light cookies, decals, much less painful custom post-processing).
- Lots of code refactoring and tossing out old junk thanks to having more experience with the engine.
- No more baked lightmaps. They look awesome but baking lightmaps in Unity is a PITA and it slowed down development tenfold. A better understanding of Unity's lighting system allows me to approximate the current look really well I think.
Official announcement on Steam: https://steamcommunity.com/games/2179390/announcements/detail/373635771166910366...
Any feedback is appreciated as always.
Wishlist on Steam, yell at me on Discord, follow the game on social media yadda yadda and all of the marketing jazz. Peace.
Files
v0.5.0-demo (Windows version) 135 MB
Nov 19, 2023
v0.5.0-demo (Linux version) 121 MB
Nov 19, 2023
Get Dyer Expedition (Demo)
Dyer Expedition (Demo)
A puzzle adventure game with light Lovecraftian horror elements
Status | In development |
Author | Retzudo |
Genre | Adventure |
Tags | 3D, Atmospheric, Casual, Exploration, First-Person, Lovecraftian Horror, Psychological Horror, Singleplayer, Story Rich, suspense |
Languages | English |
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